In the first post I introduced some alternatives for F# programming. The title alludes at classic roleplaying games. Mattias Brandewinder has written a blog post series about writing DnD logic in F# that should be an interesting read in order to follow up on that lead.
Do you want to send a comment or give me a hint about any issues with a blog post: Open up an issue on GitHub.
Do you want to fix an error or add a comment published on the blog? You can do a fork of this post and do a pull request on github.
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